Maze of alter egos

The player is trapped in a four-room maze, and talk to his alter egos, with stories from his childhood revealed.

This is a consciousness-stream style of game, where story is the major part of the game.

Retro-cyberpunk world delivery guy

Inspired by VirtuaVerse. The player plays as a delivery man in the future world that contains the aesthetics of the 70-80s Tokyo cityscape and the technology of a futuristic urban world.

The player needs to ride his motorcycle through complex city environments, and deliver the food to people in time.

Rocket man

The player needs to get to the sky city with a little rocket he made himself. He needs to dodge the attacks of patrolling jets, drones, floating weather machines, etc., and use them as vehicles to climb up. Enemies' explosions can also give a going up force to the player.

Instead of horizontal platforms, this vertical platform game lets player uses enemies as platforms. This is a action heavy game, and will examine player's reaction speed.

City parkour game

The player needs to run through a futuristic metropolis, break into building windows, and escape from a disastrous flood. The player cannot be caught up by the flood, and cannot drop to the ground floor (streets). By taking elevators, the player can lift himself up, but will allow the flood to catch up. All the buildings are randomly generated.

The game is an action-heavy game with mechanics rather simple to learn. The random buildings are hard to code, but the levels are duplicatable by simply increasing the speed of the flood.

https://s3-us-west-2.amazonaws.com/secure.notion-static.com/7e36e55c-5842-4b39-97f1-986a9ae3322e/Untitled.png

Ice world hunting game

An ancient human living in the ice age goes fishing. He is able to run both above and below the water (upside down) on the thick ice layer. When he jumps, he can break a hole on the ice layer and cross to the other side.

The player needs to dodge big animals and chase small animals on the ice layer.

River running game

Similar concept to the fishing game. The player is a person running along the river. On the riverbank, there are dangerous monsters, and inside the river, there are reflections of the shooting stars. The player needs to dodge monsters on the land, while collecting starts with his reflection, to gather power and beat the monsters.

The game will be an action-heavy game with a fast pace, like Temple Run. The environment will be randomly generated, and the levels are rather easy to duplicate.